These rules keep the server fair, friendly, and fun. Unless explicitly permitted by staff, assume the strict interpretation applies. If something isn’t covered but clearly violates the spirit of the rules, staff may act at their discretion.
General Conduct
Respect all players.
Treat everyone with courtesy. Assume good intent and keep interactions friendly.
No harassment.
No targeted hostility, bullying, or continued unwanted contact.
No discrimination.
No slurs, hate speech, or degrading comments about protected characteristics.
No threats.
Do not threaten harm, doxxing, hacking, or other intimidation tactics.
No doxxing.
Never share private or identifying information about others.
No toxic chat.
Keep chat civil and enjoyable; avoid hostility, baiting, or flame wars.
Follow staff instructions.
If staff asks you to stop or adjust behavior, comply promptly.
Do not challenge staff aggressively.
Use calm, respectful channels to appeal decisions; no public hostility.
No bribes to staff.
Do not offer items, money, or favors to influence staff actions.
No evading bans.
Do not bypass punishments via alts, VPNs, or other means.
No alt abuse.
Alts may not be used to gain unfair advantages, evade cooldowns, or punishments.
No impersonating staff.
Do not claim to be staff or mimic staff tags, names, or authority.
Maintain cooperative behavior.
Work constructively with others; avoid antagonizing the community.
Keep communication constructive.
Provide helpful feedback and avoid unproductive negativity.
Support server growth.
Represent the server positively and help new players where you can.
Participate in improvement polls.
When possible, vote and share feedback respectfully; results guide changes.
Accept rule updates when announced.
Rules may evolve; staying informed and compliant is your responsibility.
Maintain Teabash integrity at all times.
Act in good faith and uphold the spirit of fair play across all activities.
Chat & Communication
Keep chat readable.
Avoid spam, excessive symbols, rapid messages, and clutter.
No excessive caps.
Occasional emphasis is fine; constant CAPS is disruptive.
No unicode spam.
Do not flood chat with symbols or characters that impair readability.
No political conflict.
Avoid inflammatory political debates that derail chat.
No religious conflict.
Avoid provocative discussions about religion that spark arguments.
No advertising external servers.
Do not promote other servers or communities unless staff-approved.
No false reporting.
Report honestly; abusing reports wastes time and harms trust.
No weaponizing reports.
Do not use reports to harass or target others unfairly.
No encouraging rule breaking.
Do not promote exploits, griefing, or harmful behavior.
No assisting others in rule breaking.
Helping others break rules is treated the same as breaking them yourself.
No NSFW content.
Keep all chat and builds safe for all audiences; no sexual content.
No offensive skins.
Skins with hate symbols, sexual content, or harassment themes aren’t allowed.
No offensive usernames.
Names must be appropriate and non-harmful; staff may request a change.
Respect player privacy.
Do not track, stalk, or publicly disclose another player’s activities.
Avoid tracking players.
No stalking gameplay or locating players just to bother them.
Cheating, Exploits, and Mods
No hacking.
No hacked clients, injected code, or tools that alter gameplay unfairly.
No cheating clients.
Clients that provide unfair advantages (aim/ESP/macros) are forbidden.
No xray tools.
Do not use xray resource packs, mods, or clients to locate hidden blocks.
No duplication exploits.
Any form of item/block duping is prohibited, including sand/gravity dupes.
No exploiting game bugs.
Report bugs privately to staff; do not use glitches for advantage.
No autoclickers with unfair advantage.
Automating clicks that alter PvP or farming balance is not allowed.
No bypassing AFK timer.
Mechanical or software AFK prevention tools are not allowed.
No packet flooding.
Do not send excessive packets or abuse mechanics to strain the server.
Follow all anti cheat guidelines.
Comply with anti-cheat rules and staff requests for checks or logs.
No using unapproved mods.
Only cosmetic/QoL mods that don’t affect gameplay are allowed unless approved.
No illegal mod usage.
Mods must not bypass protections, reveal hidden info, or simulate inputs.
Comply with server updates.
Update when required and don’t exploit version mismatches.
Maintain fair play at all times.
If a tool or method feels unfair, assume it’s not allowed and ask staff.
Griefing, Theft, and Claims
No griefing protected areas.
Do not damage, alter, or deface builds within protected or claimed zones.
No stealing.
Do not take items from others without permission, including farms and chests.
No base infiltration exploits.
Do not bypass protections to enter or loot bases.
No breaking claims.
Do not circumvent claim boundaries or permissions through glitches.
No offensive builds.
Do not build hate symbols, obscene structures, or harassment content.
Respect item frames.
Do not take, break, or troll by rotating frames without permission.
Do not rotate item frames for trolling.
Changing item frame orientations to annoy others counts as griefing.
No breaking end cities.
Don’t strip or destroy end cities beyond reasonable looting etiquette.
No end dimension griefing.
Preserve shared End terrain and structures outside of designated areas.
No portal griefing.
Do not trap, move, or destroy portals to harm or strand players.
Performance & Redstone
No lag machines.
Do not build contraptions intended to degrade server performance.
No chunk loaders without approval.
Loading chunks artificially requires explicit staff permission.
No redstone loops that generate lag.
Clock loops and spammy circuits must be optimized or disabled.
No TNT abuse.
Large TNT usage that lags or damages shared areas is prohibited.
No constant loop machines.
Avoid always-on mechanisms that generate unnecessary ticks.
Avoid piston spam.
Limit high-frequency piston machines; add on/off switches.
Avoid hopper clock spam.
Use optimized timers or alternatives to reduce tick load.
Keep redstone efficient.
Optimize contraptions; prefer observers/timers that minimize lag.
Maintain safe farms.
Design farms to avoid runaway entities, item overflow, or lag spikes.
No farms that break server performance.
If staff flags a farm for lag, you must modify or remove it.
Keep mob farms contained.
Prevent mob escapes and drops from spreading into shared spaces.
No unlimited mob hoarding.
Respect mob caps; cull or limit populations to reduce lag.
Respect mob caps.
Do not bypass or intentionally overload entity limits.
No bypassing mob caps.
Exploits or designs that evade caps are not allowed.
World, Environment, and Exploration
Fix creeper holes.
Repair damage you cause to keep the world tidy.
Do not leave floating trees.
Chop trees fully; replant when appropriate.
Keep terrain clean.
Avoid scarring landscapes; fill in major scars after mining.
Do not destroy coral reefs.
Preserve rare biomes and natural features.
Protect rare blocks.
Be mindful when harvesting scarce resources; don’t monopolize.
Respect biome themes.
Builds should complement the area’s look and server aesthetics.
Respect world reset guidelines.
Follow instructions before resets; don’t attempt to preserve illegal items.
Respect season rules if applicable.
Seasonal events or maps may have distinct restrictions—follow them.
No withers near player bases.
Spawn withers in safe, contained areas far from builds.
Wither fights must be contained.
Use proper chambers; prevent escapes and collateral damage.
No end gateway trapping.
Do not trap or block end gateways to harm or trap players.
No world border exploits.
Do not access or interact beyond borders via glitches.
No bedrock removal exploits.
Do not break bedrock layers using glitches or contraptions.
No wither cage abuse.
Do not abuse caged withers for destructive purposes.
No breaking end islands.
Don’t dismantle end islands or leave hazardous holes.
No void teleport exploits.
Do not exploit the void for travel or item transport.
No illegal portal traps.
Do not design portals that trap or kill unsuspecting players.
Spawn, Towns, and Community Builds
No spawn killing.
Do not kill players at or near spawn or protected hubs.
No spawn trapping.
Do not trap new arrivals or block safe exits near spawn.
Maintain spawn safety.
Keep the spawn area navigable, lit, and hazard-free.
Respect spawn building guidelines.
Follow style, scale, and plot rules set for the spawn region.
Label community builds.
Add clear signs and instructions so others can use shared builds.
Follow town or faction rules.
Local settlements may have extra rules—respect them.
Maintain public areas.
Keep hubs, paths, and plazas clean, readable, and uncluttered.
No clutter near spawn or hubs.
Avoid chests, random builds, or machines in public spaces.
Use public signs responsibly.
No misleading or spammy signs; keep directions accurate.
No misleading signs.
Don’t misdirect players or hide traps using signage.
Keep builds visually consistent.
No intentionally ugly troll builds; follow area aesthetics.
No sky clutter builds.
Avoid floating spam structures that ruin skylines.
No world height spam.
Do not tower to height limit with junk or temporary blocks.
No giant structures blocking views.
Coordinate with neighbors; don’t dominate or block community vistas.
Build responsibly near other players.
Leave space and avoid disruptive redstone or loud builds.
No trolling new players.
Be welcoming; do not trick or grief newcomers.
Assist newcomers when able.
Share tips and basic resources; help them get started.
Economy, Shops, and Trading
Maintain shop integrity.
Keep shops stocked, labeled, and fairly priced; no scams.
No scamming.
Transactions must match advertised terms; honor deals.
No stealing from shops.
Do not take items without paying or permission.
No price fixing.
Do not collude to force prices or corner markets unfairly.
No fake auctions.
Auctions must be legitimate with real delivery of items.
No monopolizing rare items.
Do not hoard rare spawns or blocks to control markets.
Respect community trading rules.
Use designated trading areas and follow posted guidelines.
No trading hacked items.
Items obtained via cheats/exploits are not allowed in trades.
No begging for items.
Ask politely and sparingly; repeated requests are spam.
No fake auctions.
Don’t run sham auctions or bid with no intent to pay.
Storage, Items, and Public Resources
No stealing from public chests.
Take only what’s intended for community use; don’t empty chests.
Keep public storage organized.
Return items to correct bins and maintain sorting systems.
Do not break sorting systems.
Avoid interfering with redstone sorters; ask before altering.
No hopper overloads.
Prevent item floods that jam hoppers; use rate limits.
No chest spam in public zones.
Use shared space sparingly; clean up temporary storage.
Use reasonable storage capacity.
Don’t create massive laggy storage beyond your needs.
Keep storage optimized.
Compact items, use shulkers, and avoid item entities buildup.
No large lag vaults.
Huge vaults that strain TPS must be downsized or optimized.
Travel, Transport, and Nether
Use transportation responsibly.
Keep routes safe and unobstructed for all players.
Keep ice roads safe.
Ensure proper walls/lighting; no holes or hazardous gaps.
Label nether tunnels.
Signpost directions clearly; avoid duplicate/confusing paths.
No blocking transport routes.
Do not obstruct rails, roads, portals, or tunnels.
Keep nether hub clean.
No random blocks, laggy farms, or messy builds in the hub.
No random portal placements.
Coordinate portal locations to avoid messy links.
Combat, Traps, and Player Interaction
No teleport traps.
Do not lure players into unsafe TPA locations or death traps.
No illegal portal traps.
Portals must be safe; no kill/loop traps at exits.
No fishing rod trolling.
Don’t pull players into hazards or annoyance using rods.
No snowball harassment.
Throwing to annoy or disrupt is considered harassment.
No egg spam.
Do not spam eggs to clutter or create unwanted mobs.
No bucket griefing.
Do not place lava/water to damage builds or trap players.
No bed respawn traps.
Do not set beds to kill or trap players upon respawn.
Respect AFK players.
Do not kill, move, or otherwise harass AFK players.
No killing AFK players.
Killing AFK players is strictly prohibited.
The End, Dragon, and Elytra
Respect dimension rules.
Each dimension may have special rules—check signage or guides.
Follow dragon fight protocols.
Coordinate with others; no sabotage during End fights.
No sabotaging end fights.
Do not grief or disrupt players fighting the dragon.
Control Elytra usage around players.
Fly responsibly; avoid crashing into builds or people.
No shulker abuse.
Do not farm or move shulkers in ways that harm the End dimension.
Villagers, Animals, and Pets
Protect villagers in shared halls.
Keep them safe, named, and properly bred/traded as agreed.
No hoarding villagers unnecessarily.
Don’t exceed reasonable counts; share resources with community.
Protect animal pens.
Keep gates closed and animals safe; repair damage you cause.
Return animals if borrowed.
Replace or return borrowed mounts/livestock promptly.
No killing pets.
Do not harm tamed animals; griefing pets is punishable.
No stealing pets.
Do not take tamed pets or rename them to claim ownership.
No renaming other players pets.
Do not rename pets to troll or steal.
Nether/End Specific Exploits
No illegal portal traps.
Repeat: portals cannot trap or loop-kill players.
No end gateway trapping.
Gateways must stay safe and accessible to all players.
No world border exploits.
Do not access outside the intended playable area.
No bedrock removal exploits.
Breaking bedrock harms balance and is forbidden.
No wither cage abuse.
Controlled withers must not be used to grief or dupe.
Claims and Land Use
No claim sniping.
Do not claim land to block others or steal planned builds.
Keep claims maintained.
Inactive or messy claims may be cleared after warnings.
No large abandoned claims.
Release land you’re not using so others can build.
Build responsibly near other players.
Communicate with neighbors and respect their space.
Game Items and Misc Mechanics
No powder snow traps.
Do not use powder snow to trap or harm players.
No boat trapping.
Do not trap players in boats or block movement.
No minecart trapping.
Do not force players into minecarts to immobilize them.
Respect bastion structure integrity.
Don’t gut bastions; loot respectfully without mass destruction.
No guardian farm griefing.
Respect community guardian farms and don’t break them.
No shulker abuse.
Do not exploit shulkers beyond normal farming etiquette.
No goat horn harassment.
Don’t spam horns to annoy others.
No loud note block spam.
Keep noise machines off or isolated from public areas.
No sound spam of any type.
Any repetitive noise intended to annoy is disallowed.
Keep server performance prioritized.
When in doubt, choose designs that reduce lag and clutter.
No particle spam builds.
Avoid excessive particles that reduce client performance.
No massive armor stand scenes.
Large decorative scenes with many entities can lag; keep modest.
Use armor stands efficiently.
Limit counts and disable poses where possible.
Report lag issues promptly.
If you notice TPS drops, alert staff and disable likely causes.
Do not hide illegal farms.
Secret contraptions that break rules worsen penalties when found.
Teleportation, Cooldowns, and Access
Respect cooldown systems.
Don’t bypass cooldowns with alts or exploits.
No begging for teleports.
Ask politely, but don’t spam TPA requests or pestering.
No teleport traps.
Repeat: TPA must not send players into hazards.
Whitelist, Accounts, and Security
Respect whitelist process.
Follow application steps; don’t attempt to bypass it.
No impersonating whitelist requests.
Don’t pose as others to gain access.
Keep accounts secure.
Use strong passwords and 2FA where possible; you are responsible for your account.
Report suspicious player activity.
Notify staff about suspected cheaters or griefers—don’t confront alone.
Events, Modpacks, and Maintenance
Follow modpack rules.
Respect modpack-specific restrictions and balance decisions.
Submit only approved mods for modpack.
Request approval before adding mods; unapproved mods are disallowed.
Report mod bugs accurately.
Provide steps and logs to help fix issues; don’t abuse them.
Follow betatesting instructions.
When testing features, adhere to given test plans and feedback formats.
Respect maintenance windows.
Expect downtime during scheduled maintenance and avoid login spam.
No login spam during maintenance.
Don’t repeatedly attempt connections that flood logs.
End-Specific Etiquette and Structures
Keep ocean monuments intact.
Do not damage or loot in ways that ruin future farms.
Respect bastion structure integrity.
Don’t obliterate structures; loot with care.
No breaking end cities.
Leave cities reasonably intact for others after looting.
Building and Aesthetics
Respect server lore builds.
Do not alter or build over lore-related structures.
No altering lore structures.
Leave lore builds as-is unless you have explicit permission.
Farming and Mining Restrictions
No creating infinite falling blocks.
Don’t generate endless sand/gravel loops for effect or lag.
No mass TNT mining.
Large TNT mining operations that hurt TPS are not allowed.
No mining under other bases without permission.
Get consent before tunneling near or beneath player builds.
Label tunnels correctly.
Mark entrances/exits to avoid confusion and accidents.
Community Farms and Shared Resources
No griefing shared farms.
Don’t break or steal from community farm systems.
Replant community crops.
Harvest responsibly and replant what you take.
Keep community farms tidy.
Fix what you break and keep paths and chests organized.
Spawn/End Miscellaneous
No warden spawning near bases.
Don’t unleash wardens where they can harm people or builds.
No sculk spread griefing.
Don’t spread sculk to ruin aesthetics or create hazards.
Staff and Enforcement
No evading mutes or kicks.
Don’t rejoin or use alts to bypass active punishments.
Respect maintenance windows.
Give staff space to work during maintenance; avoid interference.
Need to suggest a change or ask about an edge case? Contact staff on Discord. This page is a summary; detailed policies and exceptions may be posted in the server or community channels.